You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


The Number One Educational Resource for the Game Industry

Session Name:

Free-to-Play Summit: 5 Things About Game Monetization That Could've Saved Millions of Dollars (If Only I Had Known Them Before)


War Robots has been in operation for almost 10 years now, maintaining its position as one of the top F2P tactical shooters. During that time, the team has been experimenting with different ways of monetization. We've learned a lot of lessons that, had we learned them sooner, could have saved us millions of dollars and tons of effort. Now we're ready to share the most insightful cases and test results to help other developers avoid our mistakes and boost their game's performance.

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

  • Game Developers Conference 2024
  • Boris Burangulov
  • free content
  • Free-to-Play Summit
  • Other