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Kickflipping Without Bailing on Frame Rate: Graphics Optimization in 'Tony Hawk's Pro Skater 3+4'
Iron Galaxy Studios took up the challenge of delivering a visually impressive remaster in Tony Hawk's Pro Skater 3+4. Their goal was to breathe new life into the franchise with an update that looked stunning on newer consoles but was still a great game with rock solid framerates on last-gen platforms. Jon Moore, the game's lead rendering engineer, will share details on tile classified shading optimizations, automated performance testing, analysis, and a case study of working with artists to optimize a level. This exploration will be supported by examples of some of the many optimizations the team identified as they analyzed the content across the game's many SKUs.
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