|Session Name||Lehr und Kunst mit Perlenspiel|
|Company Name(s)||Worcester Polytechnic Institute|
|Track / Format||GDC Education Summit|
How do you actually teach digital game design? What assignments are appropriate and effective? What tools should you employ, and what outcomes should you hope to achieve? Every instructor must face these difficult questions. But imagine having to answer them with an evil elegance worthy of the name "Professor Moriarty!"