You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close
Session Name The Art of Dear Esther – Building an Environment to tell a Story
Speaker(s) Robert Briscoe
Company Name(s) LittleLostPoly
Track / Format Visual Arts
Overview

The environment art of Dear Esther, 2012 IGF finalist and cult indie hit, has been described as “astonishing” (EDGE) and “one of the most engaging game worlds in recent history” (Gamasutra). It has pushed game art to new levels of beauty, subtlety and detail. In this talk, lead artist and environment designer Robert Briscoe will discuss his philosophy and approach to some of the important processes involved telling a rich visual story through the environment.

GDC 2012

Robert Briscoe

LittleLostPoly

free content

Visual Arts

Visual Arts


UBM Tech