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Session Name The Inner Workings of Fortnite's Shader Based Procedural Animations
Speaker(s) Jonathan Lindquist
Company Name(s) Epic Games
Track / Format Visual Arts
Overview Fortnite's stylization permeates its models, animation and even shaders. This talk will cover the vertex shaders that bring every inanimate object in the game to life and the development process that led to this specific art direction. In-depth visual descriptions, code samples and high-level concepts will present enough information for the audience to build unique shader-based procedural animation systems of their own.

GDC 2013

Jonathan Lindquist

Epic Games

free content

Visual Arts

Visual Arts


UBM Tech