You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close
Session Name Getting Your Independent Game Noticed in 2013
Speaker(s) Mike Rose
Company Name(s) Gamasutra
Track / Format Independent Games Summit
Overview With so many indie games doing the rounds these days, it's so much more difficult to get noticed than it used to be. Gamasutra editor Mike Rose has watched the indie scene evolve over the last several years, and offers ideas and inspiration for how devs in 2013 can go about standing out from the crowd. The talk involves analysis of the sorts of titles that are currently covered by the mainstream media, including why they are picked up and how a relatively new studio can aim to get in on the action.

GDC Europe 2013

Mike Rose

Gamasutra

free content

Independent Games Summit

Independent Games


UBM Tech