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Session Name How Reviewing Games for Nine Years Helped in Designing Gunpoint
Speaker(s) Tom Francis
Company Name(s) Suspicious Developments
Track / Format Independent Games Summit
Overview Gunpoint's designer, writer and programmer, Tom Francis, worked on the game during the weekends while working as a full-time games critic for PC Gamer. This talk will share a bit of the awkwardness, glee, guilt and hypocrisy of someone criticising accomplished developers while making a bumbling attempt at their own first game. It will discuss what you can learn from the games you love and hate, and how to pick them apart.

GDC Europe 2013

Tom Francis

Suspicious Developments

free content

Independent Games Summit

Independent Games

UBM Tech