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Session Name Deterministic Simulation: What Online Games Can Learn from the Game Boy
Speaker(s) David Salz
Company Name(s) Sandbox Interactive GmbH
Track / Format Programming
Overview The Nintendo Game Boy featured multiplayer games using a link cable with very low throughput. The trick was deterministic simulation, which is still a useful technique today. This talk will take a look at how different types of online games can use deterministic simulation to reduce network traffic and gives practical tips on implementation.

GDC Europe 2016

David Salz

Sandbox Interactive GmbH

free content

Programming

Programming


UBM Tech