Overview: |
This one-hour session encapsulates two indie "custom hardware" games; strange but awesome beasts to build, exhibit and sell. Firstly, Robin Baumgarten of Line Wobbler, a one-dimensional dungeon crawler on an LED strip controlled by a spring, explains the unique challenges faced by games that are almost impossible to take screenshots of and need to withstand toddlers and drunk adults. Secondly, Sensible Object, a British indie development team, has taken their physical-digital connected stacking game Beasts of Balance from concept to retail shelf in under two years. Founder Alex Fleetwood will share a detailed report from the front line of indie hardware game development, covering design and prototyping approaches, fundraising tips, a breakdown of the manufacturing process, and more.
|