You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close
Session Name Storytelling is a Team Sport
Speaker(s) Rayna Anderson, Ryan Benno
Company Name(s) Eidos-Montreal, Insomniac Games
Track / Format Game Narrative Summit
Overview Translating imagination into a game takes a huge range of storytelling skills.Writers, artists, and designers often feel like they're speaking different languages. And everyone knows what happened to the Tower of Babel. Even though the team shares the same goal (to tell the story in the best way possible) sometimes the "rules" of this art form contradict each other and they struggle to find the best way to convey something. Find out how to pinpoint those problem areas between departments in advance and how to troubleshoot any struggles for artistic domination.

GDC 2017

Rayna Anderson

Eidos-Montreal

Ryan Benno

Insomniac Games

free content

Game Narrative Summit

Game Narrative


UBM Tech