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Session Name AAA on a VR Budget & Timeline: Tech-Centric Postmortem
Speaker(s) Rok Erjavec
Company Name(s) Crytek
Track / Format Game VR/AR
Overview This talk will provide an overview of technical challenges involved in delivering what constitutes a "AAA "experience, on a brand new platform/medium with a highly constrained timeline and relatively small team, using a case study of two fairly different approaches found in titles 'The Climb' and 'Robinson: The Journey'.

VRDC @ GDC 2017

Rok Erjavec

Crytek

free content

Game VR/AR

Virtual / Augmented Reality


UBM Tech