Session Name: | Independent Games Summit: How Poetry Can Help Us Make Better Games |
Speaker(s): | Jordan Magnuson |
Company Name(s): | NecessaryGames.com |
Track / Format: | Independent Games Summit |
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Overview: | In "Designing for Difficult Topics and Complex Emotions: How Poetry Can Help Us Make Better Games," Jordan Magnuson explores the intersection of lyric poetry and game design. Challenging traditional frameworks, they demonstrate how poetic principles offer fresh insights into crafting meaningful gaming experiences. Drawing on many years of experimental game making experience and insights from their recent book, "Game Poems: Videogame Design as Lyric Practice," they present practical strategies for using poetic devices in games. Using examples from both well-known games as well as their own portfolio, Jordan reveals how embracing lyric poetry can help game designers evoke complex emotions and navigate difficult topics. This talk is ideal for game designers seeking innovative approaches to deepen narrative engagement and emotional resonance in their games. |