Overview: |
How do we tell stories which are based around sensitive and heavy themes? And how do we endeavor to portray an emotionally challenging, intimate narrative, as unflinchingly as possible, without causing trauma to a development team? Voice & Casting Director Kirsty Gillmore explores how Silver Script Games approached the creation of autobiographical narrative game The Quiet Things, which tells the story of Alice from childhood to late teens and her experiences with child abuse, mental health and trauma, with a deep focus on storytelling through audio. CW: this talk will include reference to themes of childhood abuse, self-harm, mental health, attempted suicide, grooming and sexual abuse.
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