GDC 2006
Backwards Is Forward: Making Better Games with Test-Driven Development
by Noel Llopis
(Snappy Touch)
Audio
GDC 2006
Backwards Is Forward: Making Better Games with Test-Driven Development
by Noel Llopis
(Snappy Touch)
Audio
GDC 2006
Building a Flexible Game Engine: Abstraction, Indirection, and Orthogon...
by Tim Sweeney
(Epic Games, Inc.)
Audio
GDC 2006
Multiplayer Cheating: Dispatches from the Front
by Jeff Morris
(N/A)
Production
GDC 2006
PlastiCity: A Game for Urban Planning
by Mathias Fuchs
(University of Salford)
SGS: Serious Game Design