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                                                (109) Casual Games Summit 101
                
                                    
                        by John Welch
                                                    (Making Fun)
                                            
                                
                Game Design
                                             
                            
 
            
     
                            
                                    
                                                                              GDC 2007
                                                                      
                    
                                                7th Annual Game Developers Choice Awards
                
                                
                Special Event
                                             
                            
 
            
     
                            
                                    
                                                                              GDC 2007
                                                                      
                    
                                                9th Annual Independent Games Festival Awards
                
                                
                Special Event
                                             
                            
 
            
     
                            
                                    
                                                                              GDC 2007
                                                                      
                    
                                                Bookworm Adventures Post-Mortem
                
                                    
                        by Tysen Henderson
                                                    (PopCap Games)
                                            
                                
                Game Design
                                             
                            
 
            
     
                            
                                    
                                                                              GDC 2007
                                                                      
                    
                                                Building The Future Of Indie Games
                
                                    
                        by Simon Carless
                                                    (Independent Games Festival)
                                            
                                
                Game Design
                                             
                            
 
            
     
                            
                                    
                                                                              GDC 2007
                                                                      
                    
                                                Design Principles for Casual Games
                
                                    
                        by Nick Fortugno
                                                    (Playmatics)
                                            
                                
                Game Design
                                             
                            
 
            
     
                            
                                    
                                                                              GDC 2007
                                                                      
                    
                                                Episodic Gaming For Indies
                
                                    
                        by Dave Grossman
                                                    (Telltale Games)
                                            
                                
                Game Design
                                             
                            
 
            
     
                            
                                    
                                                                              GDC 2007
                                                                      
                    
                                                Indie Prototyping, Braid, & Making Innovative Games
                
                                    
                        by Jonathan Blow
                                                    (Number None, Inc.)
                                            
                                
                Game Design
                                             
                            
 
            
     
                            
                                    
                                                                              GDC 2007
                                                                      
                    
                                                Innovation in Indie Games
                
                                    
                        by Jonathan Mak
                                                    (Queasy Games)
                                            
                                
                Game Design
                                             
                            
 
            
     
                            
                                    
                                                                              GDC 2007
                                                                      
                    
                                                Making An Indie MMO
                
                                    
                        by Daniel James
                                                     
                                            
                                
                Game Design
                                             
                            
 
            
     
                            
                                    
                                                                              GDC 2007
                                                                      
                    
                                                Marketing For Indies
                
                                    
                        by Russell Carroll
                                                    (Reflexive Entertainment/Game Tunnel)
                                            
                                
                Game Design
                                             
                            
 
            
     
                            
                                    
                                                                              GDC 2007
                                                                      
                    
                                                Our Journey From Narbacular Drop To Portal
                
                                    
                        by Kim Swift
                                                    (Airtight Games)
                                            
                                
                Game Design
                                             
                            
 
            
     
                            
                                    
                                                                              GDC 2007
                                                                      
                    
                                                Physics Games Go Indie
                
                                    
                        by Matthew Wegner
                                                    (Flashbang Studios)
                                            
                                
                Game Design
                                             
                            
 
            
     
                            
                                    
                                                                              GDC 2007
                                                                      
                    
                                                Postmortem: Gastronaut Studios' Small Arms
                
                                    
                        by Jacob Van Wingen
                                                    (Gastronaut Studios LLC)
                                            
                                
                Game Design
                                             
                            
 
            
     
                            
                                    
                                                                              GDC 2007
                                                                      
                    
                                                Postmortems: Game, Franchise & Company
                
                                    
                        by Lee Crawford
                                                    (TwoFish)
                                            
                                
                Game Design
                                             
                            
