GDC 2020
Arm Mobile Studio: Providing Insights Into Graphics Performance Issues (...
by Ramnath Swamy
(Arm)
Programming
GDC 2020
Does Your Game's Performance Spark Joy? Profiling with Intel Graphics Pe...
by Carlos Dominguez
(Intel)
Programming
GDC 2020
Does Your Game's Performance Spark Joy? Profiling with Intel Graphics Pe...
by Carlos Dominguez
(Intel)
Programming
GDC 2020
Optimizing 'World of Tanks': from Laptops to High-End PCs (Presented by ...
by Philipp Gerasimov
(Intel)
Programming
GDC 2020
Optimizing 'World of Tanks': from Laptops to High-End PCs (Presented by ...
by Philipp Gerasimov
(Intel)
Programming
GDC 2020
Optimizing Roblox: Vulkan Best Practices for Mobile Developers (Presente...
by Arseny Kapoulkine
(Roblox)
Programming
GDC 2020
Power to the Artists: The Evolution of 2D Game Tools (Presented by Unity...
by Rus Scammell
(Unity Technologies)
Visual Arts
GDC 2020
Variable Rate Shading Tier 1 with DirectX12 from Theory to Practice (Pre...
by John Gibson
(Tripwire)
Programming