GDC 1997
1996 Developer Spotight
Game Career / Education
GDC 1997
Art and Craft of Adaptations
by Katherine Lawrence
Visual Arts
GDC 1997
Breaking into the Chinese Market: Market Entry, Publishing and Distribut...
by Joey Tamer
Business & Marketing
GDC 1997
CGDA Annual Board of Directors Meeting
by Joey Tamer
Business & Marketing
GDC 1997
Changing the Face of Interactive Entertainment
by Greg Ballard
Business & Marketing
GDC 1997
Educating the Retailer
by Greg Ballard
Business & Marketing
GDC 1997
Excerpt: Quake Postmortem - Optimizing Level Viewing
by Michael Abrash
(Rad Game Tools)
Programming
GDC 1997
Games for Girls
by Michael Abrash
(Rad Game Tools)
Game Narrative
GDC 1997
Games for Promotional Purposes: The Business of Business Games
by Michael Abrash
(Rad Game Tools)
Business & Marketing
GDC 1997
Getting the Rights Right: Owning and Protecting Intellectual Property
by Michael Abrash
(Rad Game Tools)
Business & Marketing
GDC 1997
How to Win at Distribution
by Michael Abrash
(Rad Game Tools)
Business & Marketing
GDC 1997
Impromptu Session: AI Discussion
by Michael Abrash
(Rad Game Tools)
Programming
GDC 1997
Internet Entertainment: The Profit and the Pitfalls
by Michael Abrash
(Rad Game Tools)
Monetization
GDC 1997
Internet Entertainment: The Profits and the Pitfalls
by Michael Abrash
(Rad Game Tools)
Monetization
GDC 1997
Keynote: Legends of Game Design
by Michael Abrash
(Rad Game Tools)
Visual Arts
GDC 1997
Keynote: Legends of Game Design
by Michael Abrash
(Rad Game Tools)
Visual Arts
GDC 1997
Multiplayer Interactive Fiction: On the Net Without a Safety Net
by Eric Goldberg
(Crossover Technologies)
Social / Online Games
GDC 1997
OEM Bundling Strategies
by Jill Goldworn
Business & Marketing
GDC 1997
Packaging Savvy
by Pam Sandbury
Business & Marketing
GDC 1997
State of the Industry 1997
by Pam Sandbury
Business & Marketing
GDC 1997
Strategic Pricing
by Phil Adam
(Interplay)
Monetization
GDC 1997
The Secret of Eternal Product Life: Lessons from J.R.R. Tolkien and John...
by Jacob Stephens
Business & Marketing
GDC 1997
Working With Developers
by Ed Zobrist
(Vivendi Games)
Production