GDC Austin/Online 2009
10 Ways to Make Your Game Appeal to Teens
by Joe Shochet
(Hangout Industries)
Design
GDC Austin/Online 2009
From AAA to iPhone: Tiger Style and the making of SPIDER
by Randy Smith
(Tiger Style)
iPhone Games Summit
GDC Austin/Online 2009
Payments for a New Generation
by Min Kim
(Nexon America Inc.)
Business & Marketing