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|Session Name:||GDC Microtalks 2010: Ten Speakers, 200 Slides, Limitless Ideas!|
|Speaker(s):||Ian Bogost, Chaim Gingold, Richard Lemarchand, Gary Penn, Jane Pinckard, Sam Roberts, Margaret Robertson, Kellee Santiago, Jesse Schell, Suzanne Seggerman|
|Company Name(s):||The Georgia Institute of Technology, levity lab, Naughty Dog, Denki, Foundation 9 Entertainment, indiecade.com, Hide&Seek, thatgamecompany, Schell Games, Games for Change|
|Track / Format:||Game Design|
The short-format lecture style that has taken the creative world by storm returns to GDC for its second year of rapid-fire visuals, wide-ranging ideas, and fun! Building on the success of the first GDC Microtalks, nine all-new speakers will collaborate with organizer and MC Richard Lemarchand to create a fun, thought-provoking hour within this game-like format.
The concept is simple: each speaker gets 20 slides, each of which will be displayed for exactly 16 seconds before automatically advancing, giving the speaker exactly five minutes and 20 seconds to make their point and blow our minds.
United under this year's umbrella concept of 'Play with Us' - emphasizing everything from social and serious play to user-generated content and the relationship between developers and audience - ten great speakers will lead us through a garden of fresh ideas, unexpected vantage points and creativity around games and play.