Session Name: | Advanced Localization Methods for Japanese Games |
Speaker(s): | Peter Fabiano, Saeko Inoue, Yeonkyung Kim, Mark McDonald, Fabio Minazzi |
Company Name(s): | Capcom, Game Arts, Sony Computer Entertainment, 8-4, Binari Sonori |
Track / Format: | Localization Summit |
Overview: |
Reaching the western audience while minimizing turnaround time and maximizing quality. Today these goals are critical for Japan-based developers. This discussion will cover: * Smoothing communication between developers and localizers, * Exploiting existing technologies in the most efficient ways, * Effectively checking quality of each game component in foreign languages, * Profiling and managing trusted foreign localization teams, * Scaling up on an increasing number of languages. |