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Session Name:

Raising The Bar: A Bioshock 2 Audio Post-Mortem


The BioShock 2 audio team will discuss the complex challenge a return to the underwater city of Rapture presented. Discussions will cover overall concepts and scope, working with a dev team housed in four different time zones, which tools and solutions were implemented to overcome the multitude of technical challenges, and how the team tackled the casting, recording, and editing and international cast working from an intricate script.

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  • GDC 2010
  • Michael Csurics
  • 2K Marin
  • Michael Kamper
  • 2K Marin
  • Guy Somberg
  • 2K Marin
  • free content
  • Audio
  • Audio