You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

Effective Marketing For Indie Game Developers

Overview:

How do you use your own website, social networking channels (from Twitter through IRC and beyond), independent editorial content, and even pre-release versions of your tools to build a robust community around your game before it even ships? Wolfire's COO, John Graham, explains in depth how his company has been building momentum around PC indie title OVERGROWTH, what has worked, and what hasn't.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2010
  • John Graham
  • Wolfire Games, LLC
  • free content
  • Independent Games Summit
  • Independent Games