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|Session Name:||Micro or Massive: It's Fricking Tough to Achieve a Vision|
|Speaker(s):||Baiyon Tomohisa Kuramitsu, Richard Lemarchand|
|Company Name(s):||PixelJunk/Q-Games, Naughty Dog|
|Track / Format:||Game Design|
|Overview:||In this session, Baiyon, graphic artist and composer on PixelJunk Eden, and Richard Lemarchand, lead designer on Uncharted 2, will lead a lively discussion on the inherent similarities of artistic endeavor, even on two projects as different in style and scope as Uncharted and PixelJunk Eden. This is a talk about artistry as much as it is about the speakers' specific games, and should prove to be a vital cross-cultural look into the nature of creativity and process in games.|