This is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.
|Session Name:||Level Design Case Studies: Trainyard and Cut the Rope|
|Speaker(s):||Matt Rix, Semyon Voinov|
|Company Name(s):||Magicule, ZeptoLab|
|Track / Format:||Game Design|
Did you know free users get access to 30% of content from the last 2 years?
Cut the Rope and Trainyard are two of the most critically acclaimed and commercially successful puzzle games available on the App Store today. Join Semyon Voinov (Cut the Rope) and Matt Rix (Trainyard) as they share game design insights they learned while creating these massively successful games.
Divided into two compelling talks (one on each game), this to-the-point session will feature tried and true principles for level design, data driven decisions, and gameplay choices. Learn how these addictive games have amassed scores of enthusiastic fans and achieved wide popularity.