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Session Name:

Mastering DirectX 11 with Unity (Presented by NVIDIA)

Overview:

The new Unity engine was designed to produce amazing visuals and game effects using the latest technologies and tools.  In this talk, we'll take you behind the scenes and show you how Unity can quickly create astounding visual scenes, how those technologies leverage the power of DirectX 11 compute and tessellation, and how we went about deploying them to maximum effect.

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  • GDC 2012
  • Simon Green
  • NVIDIA
  • Jason Nicholas
  • Passion Pictures
  • Renaldas Zioma
  • Unity Technologies
  • free content
  • Game Design
  • Design