You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


Session Name:

Stranger in a Strange Land: 10 Things Console Games Developers Need to Know About Developing for Mobile


Switching from console to mobile game development isn’t just a matter of making your games smaller and adding touch controls. The challenge for seasoned console and PC developers is knowing when to trust your instincts – and when to toss them out the window.


The talk covers 10 lessons learned from Vector Unit’s 2 year transition from console to mobile development, a brief list of critical Do’s and Don’t’s illustrated with specific examples from our own experience. We'll cover ways in which traditional “best practices” can implode when applied to tiny teams and blistering schedules, as well as some areas where your experience outside of mobile can give you a leg up on the competition.

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

  • GDC 2012
  • Matt Small
  • Vector Unit Inc
  • free content
  • Production
  • Production