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Session Name:

Build More Immersive Games with Intel SSDs (Presented by Intel)

Overview:

5:30p.m.-6:00p.m.

Optimizing games to exploit the capabilities of the latest platform technology allows game developers to create games featuring innovations resulting in greater immersion. Spend your engineering time making the game better instead of working around storage delays, and unleash performance for more physics and AI intensive games. With this idea in mind, Intel consulted with Zombie Studios on the creation of fundamentally new features for Blacklight: Retribution, a highly immersive AAA fps. The new features are enabled by exploiting the performance of Intel SSDs, and Blacklight: Retribution exemplifies the content quality made possible by designing for the latest platform ingredients.

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  • GDC 2012
  • Jared Gerritzen
  • Zombie Studios
  • Chris Saleski
  • Intel Corporation
  • free content
  • Programming
  • Programming