Session Name: | A Practical Guide to Building Browser Based Games Using HTML5 |
Speaker(s): | Marc O'Morain |
Company Name(s): | Swrve |
Track / Format: | Programming |
Overview: |
HTML5 enabled browsers are now ubiquitous on desktops, laptops and in cell-phones, the majority of which have hardware accelerated support for CSS3 and canvas rendering. It follows that the browser is now a viable target for deploying games, without the need for 3rd party plugins. |