You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name:

Ultima Forever: Reimagining a Classic

Overview:

Revisiting one of the most beloved RPGs of all time, Ultima IV: Quest of the Avatar, with a new free-to-play and online rendition is no easy task -- especially under the scrutiny of the seminal game's fans. But senior creative director Paul Barnett and his team at BioWare-Mythic rose up to the challenge with Ultima Forever, which completely modernizes the 27-year-old game with a new look, new controls, new features, and a new business model. Barnett will deliver a talk on Ultima Forever, sharing what went right and wrong while attempting to bring the classic Western RPG into the 21st century. Art thou humble?

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC Online 2012
  • Paul Barnett
  • BioWare-Mythic
  • free content
  • Design
  • Design