Session Name: | Staying Alive and Walking Dead |
Speaker(s): | Jared Emerson-Johnson, Jack Fusting, Julian Kwasneski, Lazar Levine |
Company Name(s): | Bay Area Sound, Inc., Telltale Games, Bay Area Sound, Inc., Telltale Games |
Track / Format: | Audio |
Overview: | Working on the hit episodic game series "The Walking Dead" has presented many challenges for the audio team. This panel discussion, comprised of the voice over director/producer, composer, lead sound designer, and implementation team, will step through the process from beginning to end, identifying the challenges and solutions used to make the game such a sonic success. Attendees will learn about the pitfalls of episodic shipment of games, what efficiencies can be incorporated, and what the common misconceptions are. During the 1-hour panel we will review the various experiences each panelist had, as well as their advice to those in the same situation - in 10 minutes or less. We will then recap and open the panel up to questions and the audience will be able to ask about the specifics of this popular title. |