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Session Name:

Kanban - How to Make Your Production Scream


Clinton Keith, the pioneer of the Agile, Scrum, and Kanban practices that are applied to the video game industry, will share the secrets of applying Kanban to video game development. See how some of the most progressive studios are applying these practices to eliminate wasted time and effort. Find out how they can improve the quality of the game and the quality of life for developers, by focusing on quality rather than mass-producing unproven assets to meet a dicey schedule. Discover ways to better meet the needs of players or developers through rapid response, rather than burdensome management tools.

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  • GDC 2013
  • Clinton Keith
  • CK Consulting
  • free content
  • Production
  • Production