You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name: Kanban - How to Make Your Production Scream
Speaker(s): Clinton Keith
Company Name(s): CK Consulting
Track / Format: Production

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

Overview: Clinton Keith, the pioneer of the Agile, Scrum, and Kanban practices that are applied to the video game industry, will share the secrets of applying Kanban to video game development. See how some of the most progressive studios are applying these practices to eliminate wasted time and effort. Find out how they can improve the quality of the game and the quality of life for developers, by focusing on quality rather than mass-producing unproven assets to meet a dicey schedule. Discover ways to better meet the needs of players or developers through rapid response, rather than burdensome management tools.

GDC 2013

Clinton Keith

CK Consulting

free content

Production

Production