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Session Name:

The Reinvention of Tomb Raider


Join Darrell Gallagher, (Studio Head) and Noah Hughes, (Creative Director) as they share early looks at the game in progress from each stage of conception, through to production and release. Explore the techniques used to reinvent Tomb Raider for the upcoming reboot of the iconic franchise as well as stories of how the game required Crystal Dynamics to reboot the studio, creative vision, and production techniques to create a Tomb Raider for a modern audience.

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  • GDC 2013
  • Darrell Gallagher
  • Crystal Dynamics
  • Noah Hughes
  • Crystal Dynamics
  • free content
  • Production
  • Production