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The Number One Educational Resource for the Game Industry

Session Name: Ensemble Voice Production and Recording
Speaker(s): Michael Csurics
Company Name(s): Independent
Track / Format: Audio

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Overview: The traditional "patchwork quilt" approach to dialogue recording just doesn't cut it with today's epic, story-driven games. Our products deserve the quality and emotional depth that traditional theatrical recording can deliver. In this session, we will explore the best practices and techniques for planning and directing ensemble recording sessions through examples and live fire session work.

GDC 2013

Michael Csurics


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