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|Session Name:||Beyond the Dialogue: Perspectives on Industry and Academia|
|Speaker(s):||Matthew Burns, Frank Lantz, Richard Lemarchand, Jane Pinckard|
|Company Name(s):||University of Washington, NYU Game Center, School of Cinematic Arts, University of Southern California, University of California, Santa Cruz|
|Track / Format:||GDC Education Summit|
|Overview:||Panelists Frank Lantz (director, NYU Game Center), Richard Lemarchand (visiting associate professor, USC Interactive Media Division), and Jane Pinckard (associate director, UCSC Center for Games and Playable Media) will discuss the relationship between commercial game development and academic video game education, studies, and research. This is a high-level, wide-ranging session that will survey the state of cooperation between the two fields, and highlight specific areas that could benefit from increased engagement. "Beyond the Dialogue" reflects the panelists' belief that while we often speak of academia and industry in a constant dialogue, there is much to be gained from more active cooperation.|