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OpenGL ES 3.0 - Challenges and Opportunities
The latest innovation in mobile gaming will be fueled by the new 3D graphics standard OpenGL ES 3.0, which is expected to be implemented in smartphones and tablets hitting the streets towards the end of this year. In particular, it will further close the gap between tablets and consoles. Marc, as the CTO and mastermind behind the engine of the award-winning mobile games studio FISHLABS, creators of the critically acclaimed Galaxy on Fire series and other successful high-end 3D mobile games, will explain the new features of OpenGL ES 3.0 and highlight the fundamental differences to the predecessor based on best practice examples.
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