Session Name: | 10 Decisions That Took Warface to Our First 10 Million Users |
Speaker(s): | Nick Button-Brown |
Company Name(s): | Crytek GmbH |
Track / Format: | Production |
Overview: | This session is a lighthearted journey through the last 7 years of development on Warface as Crytek moved from a traditional games platform to a free-to-play business model. Nick Button-Brown will look at 10 key decision points in those 7 years, the decisions we made, and how we adapted when those decisions were not right. |