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Session Name:

Localizing Games for Spanish Speaking Latin America


Two Latin American mobile game studios, Okam form Argentina and Brainz from Colombia share their experiences rolling out localized games for Latin America. Over this presentation each studio will present a case study on a game sharing the challenges, opportunities and results of bringing their titles to local languages.

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  • GDC 2014
  • Alejandro Gonzalez
  • Brainz
  • Martina Santoro
  • Okam
  • free content
  • Localization Summit
  • Localization / QA