|A Survey of the Modern QA Department
|Track / Format:
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|This talk is targeted at small- to medium-sized game studios that have identified a need for quality assurance but don't know how to get started. Attendees will receive a general survey of the modern quality assurance department. The first half of the lecture covers what a QA department does, how it does it, and what tools are used. Special topics include how to test vision, audio and accelerometer-based interactions. The second half of the lecture addresses making your own QA department. It will cover how to scale to meet the needs, how to find the right people, dealing with dev and test interactions, and how to budget. There's only an hour, so we can't cover everything. But this sure will get you started.