You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

Top Ten Things to Teach About Game Writing

Overview:

Game writing, narrative design, and storytelling in games can be challenging topics to teach, but many students are eager to learn about this side of game creation. The problem is that entry-level game writing requires a combination of expert-level knowledge from two disparate crafts - software creation and story creation. This session organizes the most essential learning requirements into an easy-to-implement top ten list, gleaned from the experience of a professional narrative designer who has also taught game writing skills to design students and creative writing students for the last three years.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2014
  • Wendy Despain
  • Quantum Content
  • free content
  • GDC Education Summit
  • Game Career / Education