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The Number One Educational Resource for the Game Industry

Session Name: iOS Games in a Day: Unity Crash Course for iOS Games
Speaker(s): Gareth Jenkins
Company Name(s): 36peas
Track / Format: Programming

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Overview: This talk will cover:
  • An overview of Unity's editor, MonoDevelop and alternatives, cross-platform runtime and asset store ecosystem
  • Quick start for built-in components (including camera management, shaders, lighting, physics and sound)
  • Control and controllers (handling touch input and gestures)
  • Primer on the difficult bits (including UI and asset/prefab management)
  • Developing for, deploying to and debugging iOS devices
  • Utilizing assets and third-party code
  • 3D and 2D support overview

GDC 2014

Gareth Jenkins


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