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Session Name The Road Not Taken: Lessons Learned Transitioning from Mobile Games to Console Games
Speaker(s) Daniel Cook
Company Name(s) Chief Creative Officer
Track / Format Smartphone & Tablet Games Summit
Overview Spry Fox has seen reasonable success with mobile games such as Triple Town. However, we decided to release our new game Road Not Taken on the Playstation 4. It was Spry Fox's first console title and we needed to relearn many of the lessons that we had relied upon over with other platforms. Daniel will cover the trials and tribulations of big bang releases, market timing, the media cycle, update cycles and what it means to succeed. He will highlight differences in both process and gamer culture. Danile will also cover mistakes they made so you can learn from their errors.

GDC China 2014

Daniel Cook

Chief Creative Officer

free content

Smartphone & Tablet Games Summit

Smartphone / Tablet Games


UBM Tech