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Session Name:

Dedicated Prototyping for Mobile Game Development


Over the years, as Backflip Studios evolved from a small startup to a mid-sized mobile game studio, the need for a dedicated team of prototypers became painfully clear. In this session, co-founder and design director Tom Blind will explain why Backflip created its internal prototyping team, and what lessons they have learned for developing prototypes rapidly and effectively.

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  • GDC 2015
  • Tom Blind
  • Backflip Studios
  • free content
  • Smartphone & Tablet Games Summit
  • Smartphone / Tablet Games