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Session Name:

Epic Fail Microtalks: Four Mobile Games, Four Flops and Tons of Lessons Learned

Overview:

Real talk and real numbers about real games that failed. No bullshit, just tough lessons learned. Four successful game developers will each talk about one of their failed games. From game design to production to launch to post-launch marketing, each of these games followed different roads to failure. Learn from their mistakes as each microtalk details the horrors of games gone bad in a rapid-fire postmortem of: Pocket Mobsters by Massive Damage, Gizmonauts by Backflip Studios, Jack Lumber by Owlchemy Labs, and Mighty Bots by EastSide Games.

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  • GDC 2015
  • Ken Seto
  • Massive Damage, Inc.
  • Bryan Mashinter
  • Backflip Studios
  • Josh Nilson
  • Eastside Games
  • Chris Ye
  • UKEN Games
  • Alex Schwartz
  • Owlchemy Labs
  • free content
  • Smartphone & Tablet Games Summit
  • Smartphone / Tablet Games