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Session Name:

Installation Games: Creating Games for Dynamic Social Environments

Overview:

This session will look at how art theory, specifically relational aesthetics, is changing the way we present contemporary independent games. We'll take a look at the challenges presented in designing immersive games for dynamic social spaces such as museums and galleries. How you can submit work at various institutions to fund site specific installations. And look at the interpersonal relationships that develop between the audience, your work and the space it's shown in. We'll ask: "How can games made for social settings influence the way I present my work to the world?".

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  • GDC 2015
  • Syed Salahuddin
  • Babycastles
  • free content
  • Independent Games Summit
  • Independent Games