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Session Name:

Designing Procedural Stealth for Invisible Inc.


Developing genuinely novel mechanics means navigating more problems than you'd ever anticipated. In this talk, Klei designer James Lantz discusses the design of Invisible Inc's procedural stealth from its conception to its conclusion. You'll get a good idea of how Klei approaches new mechanics and how to fall into every single hidden pitfall, climb your way out, and come out on the other side with something fun.

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  • GDC 2015
  • James Lantz
  • Klei Entertainment
  • free content
  • Independent Games Summit
  • Independent Games