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Session Name:

One Up: How Our Game Saved a Life


I never dreamed that one of my studio's games could save a life, until it happened. This talk uses real examples from our Top 100 Grossing iOS game, High School Story, to show how commercial success and social impact can reinforce each other to change lives.

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  • GDC 2015
  • Oliver Miao
  • Pixelberry Studios
  • free content
  • Design
  • Design