This is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.
|Session Name:||Designing for Exploration and Choice in Firewatch|
|Speaker(s):||Nels Anderson, Jake Rodkin|
|Company Name(s):||Klei Entertainment, Campo Santo|
|Track / Format:||Design|
Did you know free users get access to 30% of content from the last 2 years?
Firewatch is a first person game that focuses on narrative while still allowing for exploration and expressive player choices, all without combat, player death or other traditional action/adventure mechanics. Nels Anderson (Mark of the Ninja) and Jake Rodkin (The Walking Dead Season 1) will discuss how Firewatch is being designed - especially in its levels - with those objectives in mind. World structure, goals and gating, "encounter" design and the technical tools used will all be discussed to provide insight into how a non-combat exploration game is similar to other first-person games and also how the design approach differs.