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|Session Name:||Surviving the Jump from AAA to Indie|
|Speaker(s):||Robert Zubek, Mike Bithell, Borut Pfeifer, Shawn Allen, Cliff Harris|
|Company Name(s):||SomaSim, Mike Bithell Games, Plush Apocalypse, NuChallenger, Positech|
|Track / Format:||Production|
|Overview:||In this panel, four successful indie developers will share lessons on running their own studios and releasing independent games. Going indie has become an attractive career option for industry professionals with experience, but it can also be brutally difficult in the current saturated market. This panel will discuss the kinds of details that newly independent developers need to know in order to start off on the right foot, including details on topics such as funding, publishing, marketing and game discovery.|