Session Name: | Teaching Games With Games 3: Another Six Exercises in Play |
Speaker(s): | John Sharp, Colleen Macklin, Mitu Khandaker-Kokoris, Robin Hunicke, Nicholas Fortugno, Mia Consalvo, Paolo Pedercini, Liza Stark |
Company Name(s): | Parsons The New School for Design, Parsons School of Design, New York University Game Center, Funomena, Playmatics, Concordia University, Carnegie Mellon University, littleBits |
Track / Format: | GDC Education Summit |
Overview: | One of our best tools for teaching games are games themselves. Name a facet of college-level games education and there is a way to teach it through gameplay. Want to explore continuity and consistency in storytelling? How about shuffling a deck of story cards. Want to think about gender dynamics? Maybe run a street game mod around gender stereotypes. Building on the success of the last two years, six educators will each introduce one classroom exercise they use to teach a different facet of games. The talks span design, programming, art, criticism and even teaching itself. |