You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

'Borderlands': The Pre-Sequel on Android - AAA Porting with NVIDIA CodeWorks (presented by NVIDIA)

Overview:

In this session, developers will hear the full story of how Gearbox's Borderlands : The Pre-Sequel was ported to the NVIDIA SHIELD TV, while taking advantage of the entire developer tools offering. From managing builds, to debugging within Visual Studio, to debugging and profiling graphics with Tegra Graphics Debugger and optimizing the game to make it all run at 30Hz+ on the SHIELD TV with Tegra System Profiler. Come learn all the dirty secrets to make your life easier developing and porting complex applications to Android.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2016
  • Paul Hodgson
  • NVIDIA
  • Daniel Horowitz
  • NVIDIA
  • Jeffrey Kiel
  • NVIDIA
  • free content
  • Programming
  • Programming